The Chaos of Patching Hades – Developing Hell #02

We rejoin Supergiant Games as they struggle to deal with updating and patching their latest project; Hades. Filmed over the course of three months, this episode features raw insight into the planning, creative brainstorming, and pressures of working on a game in early access.

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Produced & Filmed by Jeremy Jayne
Additional Studio Footage by John-Paul Gabler
Edited by Danny O’Dwyer

Music Used:
Bastion OST – In Case of Trouble

Hades OST – The Painful Way

Delicate Machine

Hades OST – Wretched Shades

Left Nutter

Transistor OST – Stained Glass


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